Fortnite continues to dominate the gaming landscape even after six years since its launch, boasting an impressive 500 million registered users. Among these, 231 million users actively engage with the game monthly as of 2023.
The financial success of this gaming phenomenon is remarkable, having generated over $26 billion in total revenue, with an exceptional $6 billion earned in 2022 alone. Let’s delve deep into Fortnite’s comprehensive usage patterns and financial performance.
1. Fortnite Key Statistics
Epic Games’ flagship title Fortnite maintains a valuation of $2 billion as of 2022. The game’s financial success was evident from its early days, generating $9.1 billion in revenue during its first two complete years after launch. According to Sensor Tower’s comprehensive analysis, Fortnite consistently maintains daily player spending averaging $1 million.
The game’s global reach is evident with 500 million registered users worldwide, of which 231 million actively participate monthly. The United States leads the player base, contributing 21.64% of total players. On streaming platforms, Fortnite maintains its position among Twitch’s top 10 games, while hosting one of Discord’s largest gaming communities with over 958,000 members.
2. Fortnite Overview
Attribute | Details |
---|---|
Launch Date | September 26, 2017 |
Headquarters | Cary, North Carolina |
Key Leadership | Tim Sweeney (CEO), Donald Mustard (CCO) |
Business Type | Private |
Parent Organization | Epic Games |
Industry Sector | Gaming |
3. Fortnite Revenue
3.1. Fortnite Revenue 2018 to 2021
Fortnite’s revenue trajectory shows remarkable consistency, with 2021 generating $5.8 billion, surpassing the previous record from 2018. The game’s financial performance from 2018-2019 yielded $9 billion in profits. The PlayStation 4 platform emerged as the primary revenue generator, accounting for approximately 47% of player investments between March 2018 and July 2020.
Year | Revenue (in billions) |
---|---|
2018 | $5.4 billion |
2019 | $3.7 billion |
2020 | $5.1 billion |
2021 | $5.8 billion |
2022 | Over $6 billion |
3.2. Fortnite Mobile Revenue (Lifetime)
Fortnite Mobile Revenue Before Removal
Year | Revenue (in billions) |
---|---|
2018 | $0.1 billion |
2019 | $0.45 billion |
2020 | $1.1 billion |
Total | $1.1 billion |
3.3. Fortnite Global Player Spending
The game’s microtransaction model has proven highly successful, with 77% of players making at least one in-game purchase. Only 21% of players have never made a purchase, while 2% preferred not to disclose their spending habits.
Money Spent on Fortnite | Percentage of Fortnite Players |
---|---|
Players who spent money on Fortnite | 77% |
Players who did not spend money on Fortnite | 21% |
Did not prefer to say | 2% |
a. Fortnite In-Game Spending
Player spending patterns show significant growth, with average in-game purchases rising from $84.67 in 2018 to $102.42 in 2020. According to Business of Apps and Demand Sage, this increase reflects the growing willingness of players to invest in virtual items and battle passes.
Year | Average In-game Spending by Fortnite Players |
---|---|
2018 | $84.67 |
2020 | $102.42 |
4. Fortnite Registered Users
The growth trajectory of Fortnite has been remarkable since its launch by Epic Games. From May 2020 with 350 million monthly active users, the game has expanded to reach 500 million registered users in 2023. It is estimated that during peak seasons, the game recorded an astonishing 12.3 million concurrent players.
Fortnite has sustained a steady monthly active player base of 80 million. In the year 2021, this figure saw a notable increase, surging to 83.3 million, marking it as a potential peak year for the game.
4.1. Fortnite Registered Users (2017 to 2021)
Year | Users (in millions) |
---|---|
2017 | 20 |
2018 | 125 |
2019 | 250 |
2020 | 350 |
2021 | 400 |
5. Fortnite User Demographics
5.1. Fortnite Monthly Active Players
Fortnite Monthly Active Player Base Growth
Year | Monthly Active Players (in millions) |
---|---|
2018 | 78.3 |
2019 | 78.5 |
2020 | 80.4 |
2021 | 83.3 |
5.2. Fortnite Monthly Players (2023)
Since its launch in 2017, Fortnite has rapidly ascended to global fame, attracting players from every corner of the globe. At its height, the game astonishingly boasted around 12.3 million concurrent players.
Fortnite has maintained a robust monthly active player count of 80 million. In 2021, this number experienced a significant jump, reaching 83.3 million, indicating that it may have been the game’s peak year.
Month | Player Engagement |
---|---|
January | 252,600,145 |
February | 235,865,450 |
March | 237,860,367 |
April | 233,068,627 |
May | 234,546,282 |
June | 242,989,948 |
July | 239,199,305 |
August | 237,524,910 |
September | 231,349,362 |
October | 231,081,822 |
5.3. Fortnite Player Count 2023
Daily engagement metrics demonstrate strong player retention, with approximately 30 million daily active users across all platforms.
Recent Peak Player Counts
Month | Peak Player Count |
---|---|
October 2023 | 2,342,751 |
September 2023 | 2,336,901 |
August 2023 | 2,817,867 |
July 2023 | 1,811,203 |
June 2023 | 2,126,246 |
May 2023 | 1,813,911 |
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5.4. Average Age of Fortnite Players
Fortnite Player Age Distribution
Age Group | Percentage |
---|---|
18-24 years | 62.7% |
25-34 years | 22.5% |
35-44 years | 12.7% |
45-54 years | 2% |
55+ years | 0.1% |
5.5. Fortnite Player Demographics: Gender
Gender | Percentage |
---|---|
Male Players | 89.7% |
Female Players | 10.3% |
5.6. Fortnite Top Players
Notable professional players include:
- Thomas Hoxbro Davidsen (Th0masHD)
- Danila Yakovenko (Malibuca)
- Troy Alexis (Kiro)
- Jordy Bakker (Jurdy)
- Harry Pearson (Veno)
- Jannis Matwin (JannisZ)
- Lennard Sill (rezon ay)
- Alexa Cvetkovic (Queasy)
6. Fortnite Usage by Device
According to Newzoo’s comprehensive analysis, console gaming dominates the Fortnite landscape with 78% of players preferring this platform. Revenue distribution from March 2018 to July 2020 shows PlayStation 4 leading with 46.8% of total revenue, followed by Xbox One at 27.5%. The remaining 18.7% is split between Nintendo Switch, Android, and PC platforms.
7. Fortnite Hours Watched Streaming
The streaming landscape for Fortnite continues to demonstrate impressive engagement, with over 320 million hours watched in 2023.
Yearly Streaming Statistics
Year | Hours Streamed |
---|---|
2019 | 1.5 billion |
2020 | 1.6 billion |
2021 | 1.2 billion |
2022 | 611.7 billion |
2023 (September) | Over 320 billion |
7.1. Fortnite Live Events
In the vibrant world of Fortnite, four notable live events made waves in 2020. The Fortnite Doomsday event, held in June, achieved a stunning milestone with over 5 million concurrent viewers across platforms such as Twitch and YouTube. This in-game event also racked up an impressive 11.8 million hours of total viewership.
Travis Scott’s virtual concert became a highlight, with the Fortnite community streaming it for a cumulative total of over 8.09 million hours. Similarly, Steve Aoki’s performance captivated audiences for 7.7 million hours, while DJ Diplo’s appearance drew in 6.01 million hours of live viewership.
The table below showcases the streaming hours for various Fortnite events throughout 2020.
Event Name | Date | Concurrent Viewers (in millions) | Viewing Hours (in millions) |
---|---|---|---|
Doomsday Event | June 5, 2020 | 5 | 11.8 |
Travis Scott Astronomical | May 9, 2020 | N/A | 8.09 |
Steve Aoki Performance | N/A | N/A | 7.7 |
Diplo Performance | April 23, 2020 | N/A | 6.01 |
7.2. Fortnite Battle Royale
Global Participation in Battle Royale Mode by Region
Region | Participation Rate (%) |
---|---|
China | 89.8% |
Vietnam | 84.2% |
India | 82.8% |
Indonesia | 74.6% |
South Korea | 63.2% |
United Kingdom | 49.4% |
United States | 46.6% |
Worldwide Average | 68% |
7.3. Fortnite On Twitch
Recent Monthly Twitch Viewership Data
Month | Concurrent Viewers |
---|---|
September 2023 | 55.7k |
August 2023 | 59.1k |
July 2023 | 52.9k |
June 2023 | 50.9k |
May 2023 | 46.4k |
8. Roblox vs Fortnite Stats
This comparative analysis provided by Business of Apps and Demand Sage shows distinct differences between these gaming giants:
Feature | Roblox | Fortnite |
---|---|---|
Focus | User-generated content and community-built experiences | Battle royale gameplay and strategic building mechanics |
Monthly Active Users | 202 million | 231 million |
2022 Revenue | $2.225 billion | Over $6 billion |
9. Warzone vs Fortnite
Aspect | Warzone | Fortnite |
---|---|---|
Last 30 Days Player Count | 62,823,750 (Decreased) | 231,081,822 (Increased) |
Player Count Trend | Decreased due to hacking issues. | Increased, with the highest in June. |
Monthly Active Players (2023) | 111 million | 231 million |
Daily Players | 6 to 8 million on average | 30 million on average. |
Twitch Watch Hours (Last 30 days) | 20.8 million hours | 35.5 million hours |
Accessibility | Requires PlayStation Plus or Xbox Live Gold subscription | Free-to-play and no subscription required |
Content Updates | Gradual changes, small tweaks each season | Major seasonal events and map changes |
Pay-to-Win Elements | Pay-to-win elements present, in-game items for purchase | No pay-to-win elements, items earned or bought with in-game currency |
Total Revenue | Contributed to a $30 billion milestone for Call of Duty franchise. | Exceeded $26 billion in total revenue. |
10. Minecraft vs Fortnite
Aspect | Minecraft | Fortnite |
---|---|---|
Initial Release | 2011 | 2017 |
Developer/Publisher | Mojang (Acquired by Microsoft) | Epic Games |
Total Registered Players (May 2020) | 350 million | Over 255 million |
Active Player Count (July 2022) | 172 million | 231 million |
Last 30 Days Player Count | 186,536,809 | 231,081,822 |
Lifetime Revenue (2021) | $380 million | $5.8 billion |
Concurrent Players (Nov 2023) | 1.1 million | 6.1 million |
Gender Demographics | More male players | Primarily male users (89.7%) |
Player Age Rating | Suitable for children 7 and above | Popular among young players |
FAQ’s
How much money has Fortnite made?
Total revenue exceeds $26 billion as reported by Epic Games.
How many copies of Fortnite have been sold?
Over 350 million copies since its 2017 launch.
How much is Fortnite worth?
Epic Games’ valuation ranges from $15-18 billion, with Fortnite’s estimated worth between $6-8 billion.
How much money does Fortnite make a day?
Average daily revenue approximately $2,739,726 from Battle Royale mode.
How old is Fortnite?
Launched in 2017, Fortnite is now 6 years old.
Conclusion
Fortnite remains a dominant force in the gaming industry, with 500 million registered users and 231 million monthly active players in 2023. Its financial success is evident through $26 billion in total revenue, with $6 billion generated in 2022 alone.
The game’s influence extends beyond gaming into popular culture, maintaining strong engagement across various platforms and demographics. With consistent growth in both player base and revenue, Fortnite continues to shape the future of interactive entertainment and digital social spaces.
Hello, I’m Henry, a committed writer at supersbusiness.com, where I specialize in Business, Finance, Real Estate, and News. My articles explore a wide range of topics, providing readers with insightful and engaging content. With a knack for simplifying complex ideas, I aim to make my writing accessible and informative for all. Stay informed on the latest trends and insights by following me on supersbusiness.com.